Along with Digilernnials, we participated in the development of One World Many Worlds, a game designed to generate its content from 200 public schools of Buenos Aires.
In OWMW, students from each of the schools had the task of selecting and choosing the content to be shown for the country they had been selected.
We worked side by side to generate animations and content quickly, to manage control between different scenes in the game.
Our work reached hundreds of schools!
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